Thursday, April 12, 2012

Uber-kicksin Critique

[:1]Hey there I recently finished putting together a kicker for uber trist, not really reading any guides but using common sense (more fun that way too imo), but I thought before I waste a keyset on a dead run I'd see if anyone more experienced can see any problems.

First the build.

Equipment:

Head: Kira's 70@ Socketed with a 15 IAS/30 Resist Lightning Jewel

Amulet: Mara's 20@

Weapon: Rift Warscepter

Switch Weapon: Call to Arms +4 BO

Stash Weapon: Lawbringer Warscepter Lvl 19 Aura

Shield: Sanctuary Trolls Nest 64@

Switch Weapon: Spirit Monarch

Armor: Duress Archon Plate

Gloves: Dracul's

Belt: Thundergod's Vigor

Boots: Upped 198ED Gore Riders

Ring 1: BK3

Ring 2: Rare Ring - 5ML, 27 LR, 105 AR + Minor Adds

Charms: 2x 5FHR charms (reach 86 breakpoint), Anni 12/12, Assassin Troch 18/20, Shadow Skiller

Skills

Traps

1 Firebomb

20 Shock Web

1 Charged Bolt Sentry

20 Lightning Sentry

20 Death Sentry

Shadow

1 in each except shadow master which has 5 to make it to lvl 17

Martial Arts

20 Dragon Talon

1 Dragon Claw

1 Dragon Tail

1 Dragon Flight

--

The idea is to fade vs meph instead of using BoS, I think I'm over resisting lighting enough for that to work, then just standard trap/kick behaviour of using traps for crowd control and kicks to take down single targets (aka: the ubers) quickly.|||Quote:








Equipment:

Head: Kira's 70@ Socketed with a 15 IAS/30 Resist Lightning Jewel

Amulet: Mara's 20@

Weapon: Rift Warscepter

Switch Weapon: Call to Arms +4 BO

Stash Weapon: Lawbringer Warscepter Lvl 19 Aura

Shield: Sanctuary Trolls Nest 64@

Switch Weapon: Spirit Monarch

Armor: Duress Archon Plate

Gloves: Dracul's

Belt: Thundergod's Vigor

Boots: Upped 198ED Gore Riders

Ring 1: BK3

Ring 2: Rare Ring - 5ML, 27 LR, 105 AR + Minor Adds




I am not sure if either Rift or Lawbringer is the right choice for a Uberkicker, because I do see a source of conviction from your setup, nor does even having one help against multi-element immune uber minions.

From what I can tell, your only source of CB is from gores and duress; making it a total of 30 (15+15). Perhaps a cheap and easy to make black flail (40CB, 200AR, 15IAS) would be better as a primary weapon for ubering purposes. Other weapon choices includes Fleshripper fanged knife, Fleshrender barbed club, Crushflange mace, etc.

You may want to consider switching Duress out and using Treachery instead, since I hardly see any form of IAS here to enhance your kick speed. Plus Treachery have Fade proc, which in turn removes the need to invest fade; should you decide to go with that. Treachery is basically a good armor choice for a uberkicker, since it has +2sin skills, 45IAS (aka BoS), Fade proc, Venom proc and 20FHR. It basically incorporates alot of things you would want on an uberkicker; into ONE niffty little item. This should allow you more freedom in your build and gear selections.

55 CB (15goreriders + 40black flail)

60 IAS (15black flail + 45treachery)

60 Res (lvl 15 Fade proc from treachery)

305-325 Poison Dmg (lvl 15 Venom proc from treachery)


Quote:








Charms: 2x 5FHR charms (reach 86 breakpoint), Anni 12/12, Assassin Troch 18/20, Shadow Skiller




Since we can't hold two torches on one character, I usually avoid using torches in characters meant for ubering.


Quote:








Skills

Traps

1 Firebomb

20 Shock Web

1 Charged Bolt Sentry

20 Lightning Sentry

20 Death Sentry

Shadow

1 in each except shadow master which has 5 to make it to lvl 17

Martial Arts

20 Dragon Talon

1 Dragon Claw

1 Dragon Tail

1 Dragon Flight

--

The idea is to fade vs meph instead of using BoS, I think I'm over resisting lighting enough for that to work, then just standard trap/kick behaviour of using traps for crowd control and kicks to take down single targets (aka: the ubers) quickly.




Should you take my advise to use Treachery instead of Duress; the choice between Fade & BoS skill will not be a factor as the armor incorporates both wanted attributes in it. As far as your skill choice is concerned, I am not sure if elemental traps will do much good in ubers for the same reasons I have given for Rift scepter. From my knowledge, uber minions have multi-element immunities, and do not leave corpses to make use of Death Sentry. Mind Blast might be useful if you wish to convert some of the minions to draw fire away from you, but I think that is simply too much work.|||Scoobydoo, has some good points, but I'd like to add the following:

Lawbringer will overwrite Life Tap with Decrepify - probably not recommended unless you are relatively buff (5500 or so life).

You also might consider a Crescent Moon Phase Blade for fast kicks and nice static procs. I feel 30% CB would be sufficient with this setup on a kicksin and would stick with Duress.

Silence Phase Blade or Shael'd Wizardspike are also weapons to consider when facing uber Meph as both have 75 resist all and you still may be able to run BoS.

See Malah about a wand of Life Tap and cast it on each boss before you start kicking.

I don't use torches on my uber killers either - slows down post fight as you simply can't pluck the torch and bolt to the red portal.

Tal's Belt is nice against Baal (37% damage to mana keeps your bulb topped off) if you keep getting burned.

Good Luck.|||Person I had most trouble with was diablo, because the traps can't hurt his minions, only kicks can and he likes to summon a lot of them. I don't think infinity is high enough to break their immunities too.

As for torches: I have 2 hell characters without torches that can come into the game and pluck it up after everythings dead.|||I agree with the using of treachery and black( or another cb weapon). You would also probably be better off with a guilliames helmet too. More cb and overall nicer mods for your melee.

Just proc fade before you go in and you should be golden. You could um the guilliames if you think you need more res though. That one armor covers your bases for both needed res and needed ias.



Though black works great i think a jah'd stormlash works wonders. gives you cb and static field.|||Quote:








You would also probably be better off with a guilliames helmet too. More cb and overall nicer mods for your melee.




Kira's offers CBF mod which isn't present in his other gear. Switching it out in favor of guil face is a viable alternative, but he will need to switch out his current BK ring/Rare ML ring for a ravenfrost to gain back a CBF mod.

IMO, I think Kira's is fine where it is if he prefers not switching out either rings, since guil face only offers an additional 15cb, 10 extra FHR, and 15str. If I am not mistaken, kickers do not benefit from deadly strike mod offered by guil face.|||Quote:








Kira's offers CBF mod which isn't present in his other gear. Switching it out in favor of guil face is a viable alternative, but he will need to switch out his current BK ring/Rare ML ring for a ravenfrost to gain back a CBF mod.

IMO, I think Kira's is fine where it is if he prefers not switching out either rings, since guil face only offers an additional 15cb, 10 extra FHR, and 15str. If I am not mistaken, kickers do not benefit from deadly strike mod offered by guil face.




They indeed do not benefit form ds, and the cbf is something i overlooked entirely.|||why not coh instead of treachery?

65@ is a bit better than the fade proc (60%), and u can use bos instead. that gives you the extra frw, dmg to deamons and undead. Since the black flail is on the table, with bos and the ias from kira I believe the kick berakpoint would be easy to reach. or if u dont like/need bos, you can fade on top of the existing resists.

And I think that if life tap activates, the 7% less dr on the coh wont be noticed, since you get +200% dmg to deamons.

You didn't mention a merc setup. If you get an act2 merc with kira(+um)-smoke-obedience he can actually tank Umeph and give you an aura of your preference. I saw that in the below linked thread about a uber bowazon setup. (see post #14)

http://diablo.incgamers.com/forums/s...=785054&page=2

let me know what you think. So far I love the idea of an uber asn without a lastwish |||Properties that do not work with kicks:

+% Damage to Demons/Undead

CoH is nice for the other attributes though.|||I'm considering chains as it lets me use stormshield (for massive DR) instead of sanctuary and still over resist meph. Of course then the CB has to come from last wish/black/stormlash.


Quote:




You didn't mention a merc setup. If you get an act2 merc with kira(+um)-smoke-obedience he can actually tank Umeph and give you an aura of your preference. I saw that in the below linked thread about a uber bowazon setup. (see post #14)




I always thought prudance was better than smoke, but I guess if he's to tank meph he'll need +200 res all.

Why um the Kiras? He should be at 75@ easily except under mephs aura, and mephs attacks are mostly lightning based, surely ort would be better, cheaper and gives more of the res meph cares about.

I acctually don't have a merc atm, (well I do but he's being used to store a few things on as he usually drops in 5 seconds), what aura would be best? I'm thinking defience personally.

No comments:

Post a Comment