Saturday, April 14, 2012

What could i improve??

[:1]So i made a kicker/trapper and need some advice.

Basicly i have tried to make a character that would kill fast and be as tough as possible.

First the skills:

DTalon 20(24)

DClaw 1(5)

DTail 1(5)

DFlight 1(5)

All shadow disciplines 1 (5)

Fade 5(15)

Shadowmaster 20(29)

Venom 1(11)

Lightsentry 20(24)

Deathsentry 20(24)

Now for gear:

Lawbringer PB

Storm(Ral)

Guardian Angel(empty sox)

Gulli(empty sox)

Gores(Upped)

Deaths belt and gloves

Cats Eye

Ring 3% ML 6% LL 13 str 19 fire res 5 poisen res

Ring 4% LL 18 str 5 dex 19 lightres

20/19 Assatorch

16/13 Anni

Charms with life, str, dex, AR, res

This gives me 90 all res in Hell with Fade and 50% DR. Honestly i really think that she is close to be overpowered. I Dflight into Hell council and they can barely get her life bubbel down to 3/4... But still i would like to know what could be improved? And what to put into the remaining sox. I have considered switching Gulli with 2 sox Giant skull and use raven LoH and Nosferatus instead of the Death set combo? What about breakpoints? Can i hit a higher one by putting an ias jewel into one of the sox?

An concerning skills. Are extra points in Fire Blast to improve Death Sentry better spent than putting them in Shadow Master?

Thanks in advance.

Regards Beltt|||Breakpoints are of no concern once you hit the 3 frame secondary kick. The biggest thing I can say to improve is having a source of life tap. With Drac's and TGods, you can tank much more, but seem to as of now. It's mostly for organ bosses and UT though.



Do not use FB to boost DS. You're better off with a Shadow of your choosing.|||Ditch Shadow Master and put the points into a LS synergy.

If you use Treachery you get free fade & venom too, so those points can go into LS synergies.

Weapon: Lawbringer -> Stormlash

Armour: Treachery / Duress -> Enigma

Gloves: Dracul's like Sass said

Belt: TGods / String

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