Saturday, April 21, 2012

A few questions about uber kicksin

I have a couple of questions relating to a kicksin made for ubers. I'm sure some of these have been answered in the warrior monk thread and some may have been answered in the opening post but I just didn't know if opinion has changed since and didn't want to sift throug the 65 pages of information.

1) If I use stormlash what are the different kick breakpoints and how much ias will I need?

2) Do kicksins generally max block or just keep dex at base and max vit and do they generally use a stormshield or phoenix (I've played a kicksin before and never really figured out if phoenix slowed down kicks or not).

3) With the drop in chance to proc on torches is it viable to use a torch or are the procs still annoying enough to not use it?

4) Do any kicksin's max fade or am I better off not using as much ias gear and just using BoS all the time?

5) in general what is the resist % most assassins go for (how far over cap?)

6) is there any point where its not really useful to continue boosting crushing blow?

I think that's it for now, sorry again if these questions have been answered before.

Thanks|||1) It automatically hits 9/3. It needs 95 IAS (or level 3 BoS) to hit 7/3.

2) Max block using SS. Phoenix doesn't slow per se, but it causes cast delay.

3) It's still possible. I'm sure a cramped screen will be an issue, but not nearly like it was.

4) If doing Ubers, you can max it since you should have enough points anyway. Personally, I swap to BoS only for general PvM or if I need to run around for a while.

5) I think it's 300 to account for Meph's Aura, and aside from that, just cap. When gearing for Meph, BoS usually can still be at max res for general play.

6) 50% is an effective min, and additional helps, but not a ton. I'd say the diminishing might be 60-75%, but that's just a guess.|||Thanks Sass. Is it worth it to use Stormlash, Guillamanes, and Gore Riders? And assuming it is, what would you socket the stormlash and guill with.

I'm guessing it probably isn't worth wasting 95 ias to bump the initial kick 2 frames, or am I wrong?

Thanks|||Not only is it worth it, it's easily the best combo you can have

And yes, 95 IAS is just ridiculous.

A Shael will put you at 8/3, but 7/3 is just not worth it or using BoS.

Both 9 and 8 work, so if you use the socket for Ar, some jewel, or something like that, you'll be fine. Sockets like these just fill in the gravy mods (+ar especially).|||Personally I use a 15ias, 30 light resist jewel. Helps for resists on meph. I only pull out fade for meph to help counter the conviction. I also had to stack some light resist charms (as ss mostly covered my cold res). I also only put enough points in fade for level 15 with +skills, to get me to max DR w/ss. The resist diminishing returns get bad after that too.

Tgods and one raven help as well, as most of meph's damage is cold/light. Torches are fine to use in my experience.|||I think I remember hearing that you only get DR for hard points in fade so wouldn't you need 15 points without skills to hit 50% dr?|||Quote:








I think I remember hearing that you only get DR for hard points in fade so wouldn't you need 15 points without skills to hit 50% dr?




As far as I know, any +skills add dr, not only hard points.|||Quote:








Personally I use a 15ias, 30 light resist jewel. Helps for resists on meph. I only pull out fade for meph to help counter the conviction. I also had to stack some light resist charms (as ss mostly covered my cold res). I also only put enough points in fade for level 15 with +skills, to get me to max DR w/ss. The resist diminishing returns get bad after that too.

Tgods and one raven help as well, as most of meph's damage is cold/light. Torches are fine to use in my experience.




A 15 IAS Jewel won't change the break point. You might as well use that mod for something else unless you plan on using a second jewel with it.|||Quote:








A 15 IAS Jewel won't change the break point. You might as well use that mod for something else unless you plan on using a second jewel with it.




Yeah, I have a 15ias/14 res all jewel in my guillaume's.

can't decide on weapon for furysin :(

so, i just respec'd to a bladefury assassin, i have all her gear set up and i have a few weapons to choose from.

-non-eth stone crusher 306ed

-non-eth stormlash 296ed

-schaefers hammer 112ed

-azurewrath 260~ed

i was thinking of using schaefers hammer because it has the max damage and AR bonus. my second option was stone crusher because of the crushing blow and -100 defense per hit which is really nice.

what other weapons would you guys suggest? i've been reading the bladefury analysis-by ceramic weasel, there were a lot of weapons listed but not sure which to pick

although i really do want to get my hands on that rare claw he posted xD i doubt i'll find one like that anyways

also, if i wanted to use a claw instead, would fury or chaos be better?

thanks for reading |||id pick stormlash for the same reason as I would pick it for a kicker. speed/cb/static/ele dmg/ed

not sure if there's something about fury sins that make it non godly, tho.|||From the analysis, he does mention an Eth Fury Suwayyah as one of the optimal choices.|||hmm i see, yea i was thinking of stormlash earlier, i don't know if it's just me, but i seem to cast tornado and static more often than i amp damage procs on atma's amulet.

that's the reason i didn't go with stormlash, it could be just me though :x

can amp damage and nado or static & amp damage cast at the same time?

hmm, would a non-eth fury do just fine as well w/o +3 bf staff mod on it? i have a spare 3 socket suwayyah in my chest but it's just a plain one



also, this is kinda of my topic, but this is regarding my bladefury damage. i was wondering, is the character screen "lying" to me? because i'm doing 2.3k~ damage with bladefury and it seems kinda low, compared to ceramic weasel's 10k

also my AR doesn't display on bladefury, is this a bug?

my gear:

-schaefer's hammer

-fortitude

-guil's helm w/ um

-steelrends glove

-atma's

-3 socket shield with 3x 40ed jewels socketed

-nosferatu's belt

-ravenfrost & duel leech ring with some strength

-gores

-torch, anni, 5x trap gc's

-act 2 might merc|||You'll want an ethereal weapon instead. Your only nerfing yourself.

Death(need alot of AR though), Famine, Last Wish, Phoenix possibly are good choices. I'd aim for a nice ethereal rare claw with 300+dmg though. The author of the BF thread does note that claw mastery helps BF using a claw, and it really does.

As for claws. Fury is much more mod friendly than chaos for BF.

You'll probably have a poor hit rate towards bosses still, -defense per hit really helps agaisnt bosses. I got on angelics and I still can't hit bosses worth the crap unless I put on soul drainers.

And don't forget, BF is a missle attack so CB is almost useless with BF. You don't see CB bowazon builds afterall.|||Quote:








You'll want an ethereal weapon instead. Your only nerfing yourself.

Death(need alot of AR though), Famine, Last Wish, Phoenix possibly are good choices. I'd aim for a nice ethereal rare claw with 300+dmg though. The author of the BF thread does note that claw mastery helps BF using a claw, and it really does.

As for claws. Fury is much more mod friendly than chaos for BF.

You'll probably have a poor hit rate towards bosses still, -defense per hit really helps agaisnt bosses. I got on angelics and I still can't hit bosses worth the crap unless I put on soul drainers.

And don't forget, BF is a missle attack so CB is almost useless with BF. You don't see CB bowazon builds afterall.




thanks for the input hmm ok i see what you mean by the eth weapons, better to use because no durability is lost and they're stronger.

well i did make a fury last night in a suwayyah with +3 bladefury, +3 shadow master, and +3 light sentry but sadly it's non-eth

but to my surprise this weapon kicks so much butt, my killing speed is wayyy faster than shaefers or stonecrusher, this boggles me because fury is like 120-160 damage while the other 2 are in the 300's and fury outperforms those hammers, even an eth stonecrusher. well this is just my speculation :o

is it due to the 33% deadly strike? combined with gores and guil's helm, which gives me 66% deadly strike. or is it because of the ITD, that my shurikens are actually hitting every time on normal monsters that they're taking the full damage :o

nonetheless, fury is my new favorite weapon now i really underestimated it, my goal is to find an eth suwayyah. if the suwayyah were eth but didn't have the +3 bladefury staff mod, would it still be as powerful?

as for the gloves, idk if i want to give up steelrends xD the +str and the +ed is so awesome T-T iirc i think it only gave me about an additional +50 to max and min damage, not sure...

i guess i could maybe sacrafice it for some crafted knockback gloves with stats? i don't have any knockback on me atm, although i wish i did though.|||With fury(runeword) it's easy to reach 100% Deadly Strike, which is probably why you kill so much faster, and ITD doesn't hurt. But I do believe because it's a claw(if you have mastery maxed). My Edeathz does over 180 more dmg compared to my rare claw I have, but they pretty much deal the same amount of damage, even though death has over 40% deadly strike.

I been using the combination of cleglaw's claw and nosferatu's for KB and 35% slow. Pretty nice. Put on Blackhorns mask and you got 50% which just crushes monsters like frenzytaurs and Baal's final minions. BF sins can be awsome playing defense and offense at once.

Quick question about IAS on my kicksin

I'm currently using a Heaven's Light[2] as my weapon until I can find something better.

The only IAS I have are from my Heaven's Light and Treachery(20+45 IAS). I am not factoring in BOS simply because I cannot lose the resists in Hell atm

If I read the IAS tables correctly I believe even if I place 2 shaels in the weapon, I won't be able to hit the 7/3 bp for dtalon, and that the sockets would be better socketed with something else|||That's true. You hit 9/3 now, and a single Shael brings you to 8/3.|||Thanks. Now I just need to figure out what i want to put in the other socket

Ghost Q's.

Hi all,

I'm new to the forums here, and I'd like to say what amazing guides there are here. One of which is the stickied WW Ghost guide. The thing was enormously informative, however I'm having a little trouble figuring out one thing in particular...

There are over 1000 replies to that sticky and I really don't feel like goin through them all. The part I'm confused about it the order of claws.

I made an assassin by the name of Myblood, levelled her to 70 (I'm still going) and haven't spent a single talent point, and have put all points into vitality as of now. Everything is Perfect Topaz enchanted for my MF set . I was lucky to come across some Trang gloves, and that's the only piece of gear I can see myself holding on too.

I want to make Myblood a WW Ghost, venom oriented. I understand everything in the guide except the claws and AWSM bugging in this particular circumstance.

Someone please explain, pub, which claws I want. Just tell me straight out, and why.

Example:

Primary Claw (above gloves):

Chaos

Suwayyah

Mods

Secondary (above boots):

Fury

Runic Talons

Mods

I don't understand why chaos is in main hand... Could someone please explain in detail.

Thankyou in advance =)|||The Chaos Suwayyah is over the gloves to alter how the assassin holds her claws.

After swapping, you can see the Suwayyah in the right hand, but after bugging, the runic is in the left and acts as the primary claw (so we can get the Fools mod on it to work).

But, this isn't normally where the primary claw is, so it bugs the calculation.



Mods to look for in the claws are + venom, MB, LS (not so much a ghost thing, but when looking at claws, these are tradeable).

A guide on what to look for in a Fools claw. It mentions staffmods on claws and which are ideal. Keep in mind, that's more hybrid oriented, and ghosts can use skills like blade shield, use the LS on the claw to save points for fade / a master, etc.|||Quote:








The Chaos Suwayyah is over the gloves to alter how the assassin holds her claws.

After swapping, you can see the Suwayyah in the right hand, but after bugging, the runic is in the left and acts as the primary claw (so we can get the Fools mod on it to work).

But, this isn't normally where the primary claw is, so it bugs the calculation.



Mods to look for in the claws are + venom, MB, LS (not so much a ghost thing, but when looking at claws, these are tradeable).

A guide on what to look for in a Fools claw. It mentions staffmods on claws and which are ideal. Keep in mind, that's more hybrid oriented, and ghosts can use skills like blade shield, use the LS on the claw to save points for fade / a master, etc.




Thankyou so much! You couldn't have explained it any clearer, thankyou. One last thing- Fools? Do I not want a 3 Socketed Superior Suwayyah with the 3 runes that make up chaos, and the same for sup. Runic talons for fury?|||Fury is great for casters, but Fools is a mod on weapons that gives you way more AR. Claws like that are usually kept in reserve so you can hit the high defense opponents like a paladin.|||Thanks.

Ok, so I got it down. I'm looking for a Suwayyah, 3 sockets, Mods to venom, ls, or whatever- and then a runic, 3 sockets, mods to venom, ls, or whatever for the fury. I also want a nice, hopefully socketted, fools mod + other mods for anti pally or bvb. Am I right? Could you link a nice one for me, so I know what I'm looking for? (fools claw)

Why not use scissors suwayyah for chaos? It can't be much more dex than you'd have with all the gear. Lose 50hp, able to equip scissors suwayyah (vita loss, dex increase).|||The guide shows some samples, but even a plain magic one with 40 IAS and fools works. Larzuk gives them 2 sockets, so 2x Um makes up for the loss in OW.



Scissors Suwayyah have the same damage as a regular Suwayyah, but higher requirements. If you meet them with no problem and no extra points, it'd be fine, but usually aim for a Suwayyah so you have more life.

phoenix striker - what to socket

Hey,

I have a phoenix striker and Im not sure what should I socket in her claws.

Im also not sure how much IAS does she have/need and if I should change her gear.



The current setup:

bartuc claw

jade talon

delirium

chains of honor

mara

+2 matrial/20ias/mana leeech gloves

bul khatos ring

raven frost ring

credendum belt

gore riders

apart from that skillers, torch, low anni, 1 cold dmg small charm, and some resits small charms (still dont have enough small charms)

The question is what should I socket into the bartuc and the jade talon.

the attack is phoenix strike obviously, finisher is dragon claw.

I cant figure out how does the German speed calculator work, so Im not sure if I need any shales.

Another candidates are:

um - 25% open wounds

eth - -25% defense (read that some people use it)

ber - 20% crushing blow

ohm - 50%ed, or some 40% jewel, or maybe some jewel with 15ias and ed? (do I even need ias?)

does the 20% deadly strike from LO work with claws? Is it even worth it?

Currently I was thinking about UM + BER maybe, or UM + Shael (not sure how much ias do I need, I can use burst of speed for 51 more ias, although most of the time I use fade)|||How to use the German Calc.

As someone who barely plays 'Sins, you probably should take my advice with a grain of salt, but here goes:

How much IAS you'll need depends on whether you're using BoS or Fade.

If you don't need the IAS, then:

1. 25% OW is stupid in PvM. Don't bother with OW in PvM.

2. Eth is a not bad choice. If you have 7k+ AR, you probably don't need it that much.

3. Ber is not a bad choice, but make sure it's worth it to you.

4. Ohm/Lo --> are you relying on physical damage as a PS Striker? If you're mostly doing elemental damage, completely useless. And yes, Lo runes will work with the physical damage you deal.

I would do IAS if it helps you reach faster speeds, if not then a resistance jewel if you need it, otherwise CB/AR.|||wow thank you for the screenshot, now I understand this

apparently with 1 shael I can get 1 more fps, I dont need any shaels if I will use burst of speed.. so perhaps shael+ um, or um+ber if I get that spare ber somewhere|||It really all depends on what your struggling at most.

Slow with bosses, Ber. Infinity takes care of that problem though.

Crap AR, well it's mostly your fault if that's the case.

Not fast enough to..... well just use burst of speed for that. Bartucs are already pretty fast despite no IAS when you have BoS. Besides you really can't get a whole lot faster since Phoenix Strike's FPA is capped pretty low.

Greater Talons/Runic Talons have a -30 base speed, and you'll reach the max FPA limit with a level 7+ BoS, so Shael is useless. Since a Phoenix Striker is a +skill build, getting BoS over that is a synch/w.e.

I hunted for a pair of ethereal ones to stick a Zod in myself. Combine it with Fort and your packing a nice punch while your gathering power.

And like what ....BBQ... said, OWs is useless for PVM(other than bleeding ubers).

Critique my K/T please

I just recently started playing again, and I wanted some opinions on my gear to see if any upgrades were available or just general opinions on anything.

Helm: Guillame's Face

Amulet: 20 res Mara's

Weapon: Stormlash with a Shael Rune

Armor: Chains of Honor Great Hauberk

Shield: Stormshield

Gloves: Dracul's Grasp

Belt: Verdungo's but I realized I'm over DR cap with this, so I plan to use Tgod's

Boots: Upgraded Gore Riders

Ring: Raven Frost

Ring: Manald Heal

0 Venom

1 Shadow Master

Rest is cookie cutter with excess points dumped into LS synergy

I believe my resists with BOS are around 40 for fire and poison, and I am capped at 75 for lightning and cold in hell.

I am leaving most of my gear unsocketed atm until I finish my setup and decide on what would be the best sockets

I had a really tough time deciding on which armor to use, because I won't be able to hit 7/3 with COH and stormlash, but I really like the +2 skills and massive resistances. I could see Duress being a viable alternative and it would allow me to hit the 7/3 frame

I would like to remove the Shael Rune and socket the Stormlash with something else(maybe a ber eventaully to get more CB), but I'm unsure of how to figure out if I'm at 9/3 or 8/3 because the ias tables only calculate for 7/3?

What charms would you recommend? I've heard lightning damage small charms are great, as well as trap skill grand charms.

Also what armor and helm would you recommend for a Mercenary? Infinity is the obvious best choice for a weapon but we'll work on that:P

I basically want the ability to PvM any part of the game as best as possible

Again I welcome any critique or opinions from people that are more experienced with this variant class to help me build the best char possible

Thanks|||The gear's pretty solid.

For sockets in helm or shield, probably res/ias. It'll help vs conviction packs, lower res and almost gets you to 7/3 on kicks.

To actually hit 7/3, you'll need a Shael in the stormlash, 2x IAS jewels and either highlords amulet or a different armor so you can socket another IAS jewel.

IMO, it's too much hassle to get the last frame. You're good with 8/3.



To find the speed, you would need to convert your IAS to what the game uses--EIAS.


Code:
EIAS --> IAS conversion formula:
EIAS = (120*IAS)/(120+IAS)

Once we have that figure, we add in how WSM interacts with it. We'd take the value from the Arreat Summit (-10 for a scourge), multiply it by -1 and add it to the EIAS.

The IAS from BoS isn't regular item IAS, but is direct EIAS, and is added to it.

An example:

Stormlash no Shael

(120*30)/(120+30)

24 (add in the 10 from the WSM) + 10 = 34 EIAS.

The second post of the IAS Tables has the list of EIAS.

[quote]

Dragon Talon Initial Kick EIAS Table:


Code:
EIAS Fpa
-30 18
-27 17
-23 16
-18 15
-13 14
-7 13
0 12
9 11
19 10
31 9
45 8
63 7

Dragon Talon Follow-Up Kick EIAS Table:


Code:
EIAS Fpa
-30 6
-19 5
0 4
34 3

Plain, it hits 9/3.

With a Shael, the IAS is 50, so use the above and we get 45 EIAS, which is 8/3.



To get 7/3, a -10 WSM weapon needs 95 IAS. Stormlash covers 30% by itself, and Shael is another 20, but you need 45 IAS. It's just not worth the 1 extra frame.





Armor and Helm...I'd say fort + vampire gaze. Plenty of damage, dr, leech and defense.



And this build is capable of doing all areas. With a little more res focus, it can do UT as well.|||Thanks, your ias explanation really helped a lot.

I guess I can unsocket the shael and stick a ias/res jewel in my helm since 5% of the shael's ias is wasted. Guess Um in the Stormshield for more resists? What would be a good socket for the Stormlash at that point. Ber would be great, but that's a little impractical atm.

Would an ethereal shaftstop be better than the fortitude for the DR on the merc? or do the pros of fortitude just outweigh the DR?|||You don't need more CB. Jah or Eth would work well.

You can use shaftstop. The merc's armor usually doesn't matter much. I just used those two items since they're common.|||Levi's has always worked for me for merc armour. Even better if its eth. (15-25%dr and 40-50 str) While the helm depends on what you want it to do. If you depend on him for physical damage, then a Guliarmes would probably be the best while an Andys or Vamp gaze would increase his survivability. On that note, a good idea to free up your weapon socket, get your hands on an Andys, which gives you 20% ias (as well as 2 all skills and a bunch of strength).|||i don't believe levi can spawn ethereal cause it has the indestructible mod

and yeah, i thought about andy's helm, but the -fr bothered me, and guillame's is just too sexy|||Thats why almost every andys you see has a ral in it, though you can add an um or something else and make up with a few 10% fire res/20 life sc's. Guliarmes is indeed damn sexy, but lacks the IAS and skills, as well as the max poison res that I love about andys.|||Andy's also misses CB, which you need a Ber to make up for it. You don't need the speed, and it's mostly CB vs + skill.|||a socket quest on g-face is not a waste... nice kicker, i like mine to have venom though.|||Yeah, I will prolly end up picking 1 point in Venom next level and let +skills boost it.

I don't really think maxing it is optimal though since repeated kicks dont stack the damage

Kick/Shuri/Blade Build?

I notice some other builds and wondering has anyone ever tried combining these build?

Dragon kick/enough for 6 kicks

Blade Shield/10 is enough

Shuriken/I only put 10

Dragon Flight/Just enough to pack a quick kick

Burst of Speed/10

Majority of this build is gear related.

Storm Shield

Last Wish

Raven Frost

Dwarfstar

Guiliam Helm

Dracul's gloves

I forgot what amulet, will edit.

With all these items, I had 95 percent crushing blow.

So the initial dragon flight followed by dragon kick helps finishing off monsters pretty quick.

I read that the blade shield adds to the crushing blow. So thats kicks and blades at the same time.

For range attack, I use the blades fury, even tho it doesn't damage as much, I rely heavily on the crushing blows to knock em down.

What really helps is the life tap on strike from my weapon and gloves.

Each attack I do gives a chance to perform life tap.

I'm still researching more. But because I notice that most of the bonus from a SIN is received from weapons, including the heavy damage, I figure why not try both kicks and use the blade shield at same time.

I'm only a month into the game. Very new but I'm having fun using my assassin. Is there anything you guys think I should do to change this build?|||Quote:








I notice some other builds and wondering has anyone ever tried combining these build?




Yes they have, or at least I have to some extent. More below.

Couple of things... Firstly, unless you're going to be using Blade Fury (shuriken) as your main attack skill (which seems unlikely as you're hitting slvl 30 dtalon for six kicks), putting points in it is a waste. All you get from putting points in it is a little more base damage. Most of the damage for this will be from weapon damage, so focus on that instead (Last Wish is an ideal weapon actually). Max it or don't, depending on if you're going to use it all the time or not. Blade shield is similar in that its a waste to put more than one point in it, +skills will put it up to a high enough level to last for a while. All wasting more points will do is increase its casting cost and make it 5s longer/level, which isn't that much in the long run. These skills are called One Point Wonders for a reason.

Dflight is another one of these skills. More points doesn't make it go any faster, it has a 1s total cast time (or somewhere near there) and a huge after delay. As for the BOS, have you checked your ias tables/calculator and made sure you have the right level with all the rest of your gear? Or as an alternative, have you considered using Fade to cover the seeming hole in your resistances? The absorb (sorb) from your rings is nice, but better with maxed res's. *edit* actually, last wish has a ctc fade on being struck, so put 1pt in bos, 1pt in fade, and move onto venom.

Next; Boots. What are they? Dancers, Rare myrmidon greaves or upped gores? Boots are a kickers lifeline. They *MUST* be myrmidon greaves for physical damage as kickers really don't deal any. If they're dancers, then that's fine, if rares, then it depends on their stats, if they're gores, ditch the Guliarmes unless you NEED the extra 15% Deadly Strike. On that note, CB sucks with BF (shuriken) as its nerfed for ranged attacks, and you really don't need more than 50~60% with dtalon as you'll pump out huge #'s of hits/second, which chews through regular monsters with ease, though not so much in larger games.

Blade Shield; One point wonder for sure. Hit checks 1/s for 1/4 weapon damage + elemental, and OW. Does not proc/activate CB anymore. It got removed for several reasons, most obviously being that with venom activated and a high % CB, you could literally jump into the center of a huge pile of enemies and watch them fall to death around you.

Dragon Flight; Really only used to "cross" a group of enemies to target a caster or to jump into the middle of a pack. Its long cast time and aftercast delay make it one of those skills PvM assassins typically can't do without, but of no real use. One point wonder.

Last Wish + Dracs; one or the other. You really dont need ctc lifetap from two places, and you can do a lot more useful things with that glove slot, namely Trang Oul's Claws or nice IAS/CB gloves, or my favourite; 2ma (save more skill points)/20ias/dex/mana steal gloves. If you're in a position where you NEED life tap to pop with that high of a chance, you should probably be mind blasting, using cloak of shadows, and trying to dflight to a lone monster on the outside of the pack (or just plain old running away).


Quote:








I'm still researching more. But because I notice that most of the bonus from a SIN is received from weapons, including the heavy damage, I figure why not try both kicks and use the blade shield at same time.




Not quite sure what you mean by this, but from my understanding, Last Wish/most assassin weapons will add plenty of damage to BS and to some extent kicks. What drives most people away from blade shield is its 5 point cost if you're not using any other traps (and 4pt cost if you're using lightning traps).

Gear;


Quote:




Storm Shield - Since you're probably running the fade that procs from Last Wish, you don't really need this for PvM, so I would recommend a Spirit Monarch for the +skills, fcr and fhr.

Last Wish - I have no idea how you got your hands on this after only playing for a month, so I'm going to assume (incorrectly or correctly) that you bought it. Easily the best and most versatile piece of gear you will probably get your hands on for melee classes. Hopefully its in a PB (phase blade).

Raven Frost - I love these.

Dwarfstar - Your ring choices are great for fighting anything with elemental attacks, though I'd recommend finding a source of Lightning Absorb to round out your gear, to the point of swapping this for a wisp. Black Soul's, which you'll meet in worldstone, are most character's absolute worst enemy, destroying people with max light res (75) like it was nothing. 15-20% light sorb makes them your best friends. usually.

Guliarmes Helm - Drop this and get your hands on an Andariel's Visage (andys + highlords + ias gloves means that you have enough ias to hit the maximum kick speed with your last with PB), Shako, or a nice sin circ unless you need/want the extra 15% DS (works wonders for blade fury) as that final bit of extra CB really doesn't matter in PvM unless you're looking to move to Uber Tristram.

Dracul's gloves - You really don't need two sources of ctc Life Tap. Swap for IAS gloves (extra points for fire res and mana steal, combine with andys and highlords, however you only need 20%ias to hit the 8/3/3 break rather than 50% to get to the 7/3/3 break point, so pick where you get that 20% from if you dont want to move up to maximum attack speed.) or Trangs gloves for FCR as well as a huge boost to poison damage.

Highlords - I recomend this if you want to use Blade fury for its large added %DS, which doubles the damage dealt. The bonus IAS and +skills are a lot more useful for Dtalon or other traps.

Shadow Dancers - by far the best boots available for assassins.

Armour - I'll leave this to you. Some of my favourites include Fort, Upped GA, Leviathans, Bramble and Enigma.

Belt - Your choice here varies as well. Some prefer the DR/Life from Verdungo's, while Nostafaru's is another choice for some more IAS (10%), while Arachs is by far the most common. Thundergod's is a good place to get that last bit of absorb I mentioned earlier, as well as some max Light res and str/vit. There are also a lot of good rare belts out there. Take a look.

-your original gear is underlined, my addons or suggestions in bold.





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I'm only a month into the game. Very new but I'm having fun using my assassin. Is there anything you guys think I should do to change this build?




Other than the above, which will mostly change how the character toughs out various situations, the main place where you need work is with your skills. Think of them as a form or model on which to base your character. If you skills suck, your character suffers.



Skills


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Dragon kick/enough for 6 kicks

Blade Shield/10 is enough

Shuriken/I only put 10

Dragon Flight/Just enough to pack a quick kick

Burst of Speed/10




Dtalon at slvl 30 gives six kicks, so you need at least +10 MA/all skills in your gear/skiller GC's. Shouldn't be too hard with a torch and some of the above gear. If you get more than +10 you can put less points in Dtalon (get just 30 pts with all your gear on).

Blade Shield/1 is enough. +skills should boost its duration long enough that it will last for a minute or two. Just recast it whenever you notice its gone.

Shuriken/1 is enough unless you want to go for a full BF build.

Dragon Flight/1 should be all you need for "a quick kick"

BOS/1 - fade will proc from Last Wish rather often, and in my opinion is a better "aura" with 1%pdr/level, res, and reduced curse duration (hilarious).

Skills you seem to have forgotten;

Venom/at least one. At slvl 30 or so, with trangs claws on, you can easily top 1.2k poison damage/0.4s. Thats a ton of damage on Dtalon, BF and BS. This is also the typical MA sin's answer to Phys Immunes.

Shadow Master/1 -Another one point wonder. She'll follow you around, using mind blast, a variety of charge skills, or just taking packs of monsters.

Mind Blast/2 -Actually a 2pt wonder, this skill is probably your best friend against large groups of monsters that will threaten to drive you under, by oddly enough, making you new friends! At least for a while. The extra point is very useful in that it makes the Shadow Master use it a lot more.

Death Sentry/1 -I call this one "Necro in a box". Placed away from the monsters/bodies, this encourages them to explode corpses more often for some reason, will detonate corpses in a similar manner to a Necromancer's Corpse Explosion with devastating results. Very useful for clearing rooms and is well worth any points you put in it.




To summarize; a kicker/bf/bs hybrid will be most effective using high base level kicks, and one point in bf/bs and increasing their skill level with various gear.|||Sounds good. Thanks for the advice. I'll respec my sin once I have a token.

I got last wish from a friend of mine. He's been playing the game for awhile and had a few geared out character. he was the one that introduce me to the game.

Once I get all the gear I need, I'll totally try this out. Thanks for the quick responce and list of items I need to help with my character!|||I did the following recommendations;

Helm: I didn't have an Andy's Visage, I have to wait for my buddy to get off work to hook me up with one. So I put on a Kira's that he gave me. That really help with my resist.

Boots: I switch it out to the shadow Dancers. (WOW my kicks are beastly)

Gloves: I had two extra trang O's. So I put that on.

Rings: I'm still using the other two cuz I don't have a wisp and I doubt my buddy have it. However, going up against the Black Souls if many I use that mind blast and singles I'm dflight and dkicking them to death with life tap. So I get buy on occasions.

Armor: I'm using the Arkaine Valor Balrog Skin. (A lot of my friends are recommending Fortitude. So I'm just searching for the runes for now)

Shield: I'm still using the stormshield until my other buddy comes online. He might let me borrow his Spirit Shield until I find me a 40s Monarch. I have the runes for it.

Belt: Tgods (I forgot to put it earlier)

Amulet: I forgot to put that I had a highlord amulet equiped.

Skills;

Mind blast=2

Dkick=Max

Bfury=1

Bshield=1

Shadow Master= I got trigger happy but I didnt' max it out. Just made sure it had a good amount to be a meat shield.

I should have had the skills up because I got mix up with Venom and Death Sentry, so I max out DS instead of Venom.

But so far, I'm really happy with the results. My resist has improve with the kira's. My kicks are a lot stronger with the shadow dancers. Mind blast really help me out in tough situations and I'm still life tapping as usual regardless of having dracs. Appreciate the advice Arikados!

I'm pretty much just looking for skill charms now for my SIN.|||If you have tgods, that covers your light sorb, so you dont need a wisp, which means that you're pretty much immune to any elemental damage but poison (with maxed res's). For a spirit shield, you can take any old regular monarch and socket it with the reward from Lazaruk's quest for four sockets.

Glad I could help.|||Quote:




Dtalon at slvl 30 gives six kicks, so you need at least +10 MA/all skills in your gear/skiller GC's. Shouldn't be too hard with a torch and some of the above gear. If you get more than +10 you can put less points in Dtalon (get just 30 pts with all your gear on).




You don't need a level 30 DTalon since you don't want 6 kicks. The only time you'll use them are vs act bosses. Vs other monsters, you'll be kicking the air way too much.

3-4 kicks is fine.


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I'm still researching more. But because I notice that most of the bonus from a SIN is received from weapons, including the heavy damage, I figure why not try both kicks and use the blade shield at same time.




Actually, most of her damage is from her boots, not weapon. The weapon adds some mods that are useful (IAS, CB, etc), but its damage is irrelevant to kick damage.

As a one point skill, anything will work for blade fury, especially since CB will do the damage for you.

Only when you focus on blade fury will the weapon begin to matter, and that uses a claw rather than LW.

Blade Shield doesn't get strong enough to focus on it, but you can make BF work.


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Blade Shield; One point wonder for sure. Hit checks 1/s for 1/4 weapon damage + elemental, and OW.




Blade Shield does not trigger OW.


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Storm Shield - Since you're probably running the fade that procs from Last Wish, you don't really need this for PvM, so I would recommend a Spirit Monarch for the +skills, fcr and fhr.




If he's only using LW's fade, he has only 11 DR%. You don't need + skills, FCR or FHR, but you do need DR% and higher block.

SS is fine.


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Last Wish - I have no idea how you got your hands on this after only playing for a month, so I'm going to assume (incorrectly or correctly) that you bought it. Easily the best and most versatile piece of gear you will probably get your hands on for melee classes. Hopefully its in a PB (phase blade).




It's definitely not the best, but he got it for free with not much else, so it'd be okay.


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Guliarmes Helm - Drop this and get your hands on an Andariel's Visage (andys + highlords + ias gloves means that you have enough ias to hit the maximum kick speed with your last with PB), Shako, or a nice sin circ unless you need/want the extra 15% DS (works wonders for blade fury) as that final bit of extra CB really doesn't matter in PvM unless you're looking to move to Uber Tristram.




You don't need all that gear.

Only 20% IAS (from the Highlords I also recommend) gets you to 8/3, which is fine for kicks.

If he's doing ranged CB, he'll be needing the Guillaume's.

Similarly, you can keep the Drac's. Trang won't add enough since you have very little venom. With rare gloves, you don't need the IAS or skill.


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Venom/at least one. At slvl 30 or so, with trangs claws on, you can easily top 1.2k poison damage/0.4s. Thats a ton of damage on Dtalon, BF and BS. This is also the typical MA sin's answer to Phys Immunes.




But, not enough in pvm. Most of the PI's that you have to worry about are also Poison Immune.


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Death Sentry/1 -I call this one "Necro in a box". Placed away from the monsters/bodies, this encourages them to explode corpses more often for some reason, will detonate corpses in a similar manner to a Necromancer's Corpse Explosion with devastating results. Very useful for clearing rooms and is well worth any points you put in it.




I would recommend maxing it for the added range. This is the PI killer more so than venom.|||Quote:








3-4 kicks is fine.




I keep forgetting this for some reason... Probably because most of my kickers end up going to UT to spend most of their time.


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As a one point skill, anything will work for blade fury, especially since CB will do the damage for you.




I wouldn't have thought that CB would have been particularly effective because of the ranged CB penalties. I'll have to try it on my kicker.


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Only when you focus on blade fury will the weapon begin to matter, and that uses a claw rather than LW.




Which claws would you use? The UT/BF guide stickied suggests using LW for BF because of ITD, Might, and huge amounts of CB (as well as other things).




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Blade Shield does not trigger OW.




I thought it triggered OW but not DS... I'll have to find that guide in the compodium about what BS triggers again.


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If he's only using LW's fade, he has only 11 DR%. You don't need + skills, FCR or FHR, but you do need DR% and higher block.

SS is fine.




Yeah, in hindsight I have to agree... Stormshield would definitely work better with low level fade.


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It's definitely not the best, but he got it for free with not much else, so it'd be okay.




Sorry, it should probably read "one of the best and most versatile swords" to be a little more accurate. If I had one of these I have a half dozen characters I could use it on in a heartbeat, so its one of those items which I can always find use for.


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Only 20% IAS (from the Highlords I also recommend) gets you to 8/3, which is fine for kicks.

If he's doing ranged CB, he'll be needing the Guillaume's.




My line of thought was that if he was using BOS to hit maximum attack speed, that he'd want the option to go for maximum attack speed while he was using fade. I still think using the Guliarmes to jump from 60-75%CB to 95% is a waste of the helm slot though, as that last 30% CB would really only take the number of shuriken to take eight 1/8 chunks off of their life from ~10 or 12 to ~9, which in my mind really doesn't make much of a difference.


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Similarly, you can keep the Drac's. Trang won't add enough since you have very little venom. With rare gloves, you don't need the IAS or skill.




But the reason we use dracs is already covered by Last Wish, and OW is less important in PvM than in PvP, unless you're trying to keep a boss from regenerating health. Agreed on trangs in this case, slvl 10 venom only gains 50 poison damage from trangs. Imo, if you're going to use rare gloves, at least get the +2MA to save you some skill points from Dtalon to use elsewhere, and most of those gloves that are for sale will likely have IAS. So while its not *needed*, It frees up some options with skill points, and allows you to swap out the Highlords for something else and not lose the base IAS to hit 8/3. Non-MA/IAS rare/crafted gloves should probably have stats, res, mana steal, and if you're lucky you might be able to get your hands on a set of CB gloves.


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Most of the PI's that you have to worry about are also Poison Immune.




Thats certainly true as most PI's tend to be undead and therefore poison resistant if not poison immune as well, but I cant recall ever running into packs of phys/poison immune monsters on a regular basis while MFing, running or doing UT. My usual answer to poison immunes though is a wand with Lower Res charges on swap, which usually drops their resistances enough that you can deal some damage, or even better, and my personal favourite; a wand with decrep charges or a Reapers Toll to remove the physical part of their resistance.


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I would recommend maxing it for the added range. This is the PI killer more so than venom.




I find DS too hard to control to kill individual PI's effectively, a high level LS does that better, but if they're mixed together with something non-physical immune, I do find that DS clears a room rather effectively once you get the first body down.|||So far, Things are looking good. I'm not dying as much. Going up against any single boss like diablo or baal, I'm able to withstand them with the help of my shadow master and merc.

Going up against large groups, I lay out death sentry and shooting mind blast, then unloading shurikens while my merc and shadow master take them out. As the group dies down to like 3 to 4, I'll Dflight and Dkick. If it gets too crowdy I'll dtail.

Btw, I equip my merc with the Guilium, insight and duriels armor. (I got the insight from a friend that stop playing D2).

I've been told to eventually put an Infinity, so I'm just waiting till I get the runes for it. But for now is that good enough for the Merc?|||You seem to be killing well enough, so it's good |||Why did they have to go and ruin the Blender assassin? That build was so much fun.